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Choose
Clan (add Advantages and Disadvantages as applicable from
LotN) - see list of restricted clans |
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Choose
Nature & Demeanor (playing nature affords you one possible point
of Will recovery per night) |
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Prioritize
Attributes (7/5/3) - See
Table |
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Choose
Traits (Attributes): |
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Choose 5 Abilities |
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Choose 3 Disciplines
(+1 for Sabbat). Note: you must have a iminimum one level of all 3 of your inclan disciplines before you can take an out of clan otherwise your character will be a Caitiff. |
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Choose
5 Backgrounds (Sabbat neonates get no Backrounds but receive
instead 1 basic in-clan discipline) |
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Note
Blood & Willpower start/max- See Table |
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Note your Virutes: |
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7points to distribute
between Courage, Conscience/Conviction and Self-Control/Instinct
Virtues (to a max of 5 in each). You receive 1pt. free in
Courage, Conscience and Self-Control on Humanity. If you
are on a Path of Enlightenment (Road for Dark Ages characters),
lose the free point in all but Courage. Your Morality Rating
is your Self-Control/Instinct and Conscience/Conviction,
averaged rounded up. Note this number along with your Morality. |
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Assign
1 Status Trait (for your sect and one for clan): |
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"Acknowledged" for
Camarilla |
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"Initiated"
is a given, select Proven as a base for Sabbat members |
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"Branded"much
be purchased for for Black Hand in addition to the free
"Initiated" and "Proven"
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Optionally,
Pick 0-5 Negative Traits and receive +1 freebee point for
each |
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Optional:
Pick 1 Derangement or lose a virtue = +2 freebies (Maximum
Derangements 1 -- Malkavians: +1 extra Derangement) |
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Optional: Select Merits & Flaws at cost (Max. 7 each) |
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Max.
Starting Disipline: basic (freebies gives you higher). Tremere Thaumaturgists must start with Path of Blood and Rite of Introduction ritual. |
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Distribute 20 -and- any additional Freebee points based on generation from Gen Lotto. Contact ST for generation. |
This
form is for existing members creating new characters. We
recommend you read our Character page
regarding restrictions. Your character should be
built with the aid of Laws of the Night Revised from White
Wolf Publishing. All fields must be filled in except those marked
"optional". For more information about what goes in a field,
click the question mark box to the right of any field to receive further instruction.
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| IDENTIFICATION
INFORMATION: |
Player Name: |
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Contact E-mail
& phone |
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Character Name: |
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| CHARACTER
CONCEPT: |
Concept: |
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Sire: |
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Year of
Birth/embrace: |
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Sect: |
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Clan: |
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Status:
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For Camarilla: "Acknowledged" is free
For Sabbat: "Initiated" is for free, take
"Proven" as first selection.
Not accepting "clan status" |
Generation:
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Start at 13th, lowering Gen =1 freebie
or background point per level to a maximum of 10th Generation. See:
Ancillae Creation options in right panel. You may select
to draw from the Generation Lotto in which case you do not need to allocate points. For generatiion lottery; it is free. For
more information see Lotto. |
Nature: |
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Demeanor: |
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GENERATIONAL MAXIMUMS
Leave blank if you wish to participate
in the Generation Lottery.
Willpower may be purchased up
to the Generational Maximum at a cost of 3 freebies/XP each. |
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Trait/Ability Max:
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Drink/Spend per turm:
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Blood Pool:
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Willpower:
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MORALITY:
This is an Average of your Self-conrol/Instinct
and Conscience/Conviction, rounded up. To purchase additional Morality you must spend 3 pts each.
To select Virtues: Distribute 7 points between the 3 categories below; Each caterogy has one for free in each (you will end up with a total
of 10 if on Path of Humanity). If selecting to use a Path o Enlightenment
or Road, then recieve 1 free in Courage only. Virtues = 2pts each
to purchase with Freebies. |
Morality Rating = Humanity/ Path/Road:
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Virtue Traits:
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Self-conrol/
Instinct:
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Conscience/
Conviction:
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Courage:
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CHARACTER
TRAITS
Distribute: Neonate - 3/5/7 between Physical, Mental
and Social Traits or see Generational Distribution Table of Ancillae and Elder
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Physical Traits:
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Mental Traits: |
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Negative Traits: |
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BACKGROUND DATA
Distribute 5 free Background points.
Sabbat recieve no Backgrounds for free.
Generation can be purchased with background points - Please
note that here
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Derangements:
Optional |
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Backgrounds:
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Influences:
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Abilities: |
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Merits & Flaws:
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DISCIPLINES & RITUALS:
Select 3 Basic in-clan discipline
levels for free.
Sabbat recieve one additional in-clan basic Discipline level
Gain one free ritual for each level of Thaumaturgy, Necromancy,
Assamite or Setite Sorcery selected, of equal value.
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To buy in-clan additional Discipline levels with Freebies or XP:
Basic = 3pts each level
Intermed.= 6pts each level
Advanced= 9pts each level
Out of clan disciplines are 4/7/10. |
Discipline Levels &
Rituals |
Note: you must have a iminimum one level of all 3 of your inclan disciplines before you can take an out of clan otherwise your character will be a Caitiff. |
POSSESSIONS & CHARACTER HISTORY |
Equipment:
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Your History: |
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CHECKOUT |
Expenditure Accouinting: |
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I think this character may require an special approval |
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