Avernus is an independently operated live action role-playing (LARP) network, set in the original White Wolf World of Darkness™ prior to the Time of Thin Blood (the Gangrel are still in the Camarilla and the Assamites are out).

We use Laws of the Night Revised and other MET 2nd Edition Mechanic. We will NOT be transitioning to WoD 2.0 currently being referred to as: Vampire: The Requiem nor will be using megaplot "post-Week of Nightmares." Please refer to our House Rules and Errata for any clarifications to mechanic you plan use in play.

Click to join avernusgames
Click to join avernusgames

We recommend players read Laws of the Night Revised and Laws of the Night - Camarilla Guide and hope you will familiarize yourself with whatever clan book is pertinent to your character.


Network Director & RM Storyteller:
Killienne Gibson-Thomas - Responsible for management of the game both in and out of character, from plot to assuring a quality gaming experience for our players. As Director of Avernus Games, Killienne has over 15 years experience running LARP networks and Storytelling in the MET World of Darkness.

Information Coordinator & RM Assistant Storyteller:
Char "Scratch" Bernardin -
Manages all paperwork and data tracking. Issues Experience and Item cards.

Hospitality Coordinator :
Elizabeth Chesher

Chief Instigator (Plot Design) :
Chris Bays

Narrators: Mike Pondell

Web Administrator:
The Director is responsible for the web site, currently, as a principal means of communication between players and staff between games. Downtime actions should be transmitted by email or our forums to assure nothing falls through the cracks of online chat or phone conversations.

Please report broken links or page bugs immediately. We greatly appreciate it and do our best to make this a funcitonal and efficient tool for Avernus participants.


 

AVERNUS: RED MOUNTAIN F.A.Q.

(Frequently Asked Questions)

Can I bring a character in that I am playing in another game? Or can I convert my favorite table top character I have been running for the last few years in another game?
No but...all characters entering Avernus must be made according to Avernus character creation specifications. If one of your old characters happens to conform to this, it can be mirrored in Avernus, but no plot from other games will apply to it.

Are you accepting XP from other games or organizations such as The Camarilla, SLAFC or OWBN?
As we are an independent unaffilliated group and issue our own experience points. We do not honor XP from other games or organizations.

Is it the intention of Avernus to join a LARP org or network of games?
At this time, we have no intention of doing so, and we do not forsee that eventuality arising. The Avernus network was formed because these other organizations were unsuccessful in establishing strong connections in the Rocky Mountain states. Avernus is intended as a parallel organization to service these areas.

What is the process for getting into the Avernus game?
   1. Read about the chronicle - still interested?...
   2. Send in a player application.
   3. Read the rules, errata and character creation notes.
   4. Make a character and write a background. Send it in.
   5. Get an approval from the Director.
   6. Receive your invitation packet by mail and get ready to game!

Can I bring a friend to just watch, or can I just observe?
LARP is an interactive experience that cannot really be understood by an on-looker. Reporters have tried, photographers and video teams have tried to capture it before unsuccessfully. It just doesn't work. Further, if a new player wants to understand the environment, they have to actually play in it or they will never access the emotional and psychological part of it that is quintessential to the experience. So, in short, we do not allow observers or players to play ghouls as a way of learning the game. It just doesn't work unless the character is embraced the first night. Even so, this is not a game for most beginners to LARP, though a good study who understands LARPing but perhaps not vampire, may do quite well. Our advice is that if you are going to step in, take the full big step all the way in a character.

Is there an age limit for playing in Avernus?
Yes. While we recognize the enthusiasm and vigor of players under age 18, it is not a risk we feel we can incur. Some games will have a minimum age limit, based on the genre and the Storyteller's discretion. Further, we deal with very adult themes and it is the desire of the Avernus administration to avoid exposing impressionable teens to subject matter which they are not mature enough to handle. While we regret that this exludes precocious teens, we cannot oblige them.

What kind of characters do you want for your chronicle or can I play NPCs for you instead of making a character of my own?
Avernus is a play-driven environment. Our plot construction is called an environment because it is like any eco-system in that it is self-correcting and has rules of its own. That allows us to give the players the freedom to create their own destiny within the limits of our vision of World of Darkness. Thus, we feel it appropriate to maintain as very few NPCs as possible to maintain its integrity.

Further, if we require a NPC in our enviroment, they are played by staff members to assure a consistent quality experience for our players as NPCs can and frequently are potentially dangrous to PC's survival. We want to avoid this.

Additionally, at this time we are not looking to bulk up on any one group in the character cast, per se. We will post a notice if this changes. But on the whole, aside from keeping clan quantities in proportion to the WoD, our primary concern is that every character be a three-dimensional individual who has a place in the chronicle. It is impossible for us to pidgeon-hole personalities into "types" that define our needs at this time.